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Joined 7 months ago
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Cake day: March 4th, 2024

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  • Alabama is doing it wrong.

    Inventor of the Sarco unit

    In 2024, Nitschke appeared in an Alabama court as an expert witness to oppose the state’s plan to execute convicted killer Kenneth Smith using a mask-and-gas technique incorporating nitrogen.[76] Nitschke testified that the mask-and-gas approach had been rejected decades ago because it was unreliable, and that Smith could be “horribly maimed without a complete seal between mask and face” leading to incomplete cerebral hypoxia and a resultant vegetative state.[76] Nitschke said that nitrogen must be delivered correctly to work as intended. Nitschke said the Alabama nitrogen hypoxia method was “quick and nasty” and ignored the possibilities of vomiting and air leakage.





  • Done.

    Buddies on my server kinda sped run through it.

    Sharing ‘magic pocket’ and sloops made the game go by WAY too fast.

    As expected when I heard the changes, there is zero incentive to figure out proper logistics.

    All the parts available in giant magic inventory, just power shard + sloop your way through it,

    Seriously, the end game resources to send took <hour with only 1 or 2 buildings.

    There is absolutely no incentive to build a larger factory.

    We finished the game with a factory 1/4 the size I’ve ever created in a playthrough.