This is a way better explanation of Dynamic Caching than what most techtubers have vaguely mumbled about it with no clear understanding.
It said on-chip memory right on their slide which seemed to have been lost on most, which is SRAM and not DRAM, the layers of GPU caches/tile memory and fitting more as it’s needed in there which maximizes GPU hit rates and utilization. Most people explained it in some hand wavey nature about Unified Memory and using less RAM.
How we can explore more than 8gb of RAM?
You switch to Android if you want that.
PlayStation 4 had 8 GB of RAM so it is certainly not the limitation for current gen of mobile gaming.
PlayStation 4 Pro had 8 GB of RAM
That came out in 2016.
That was 7 years ago.
Even PlayStation 5 has “just” 16 GB.
That’s twice as much as what the entry MacBook “Pro” starts with, so…
So what’s the point? MacBook is not a high wattage fridge. It certainly doesn’t make sense to compare the performance and price of a high wattage fridge and the laptop.
I just say that that machine required 8GB to deliver that performance and that you can certainly deliver that performance with 8GB
Also I am not sure how all people missed that I am clearly talking about the iPhone. Probably some problems with reading some specific words.