- cross-posted to:
- gamedev@programming.dev
- cross-posted to:
- gamedev@programming.dev
I made a blog post about my experience switching from Unity to Godot earlier this year, and some tips for Unity devs.
I made a blog post about my experience switching from Unity to Godot earlier this year, and some tips for Unity devs.
Godot does support native code for scripting, so your favorite language might have bindings. I’ve heard the rust bindings are really good.
However I’d recommend you stick with gdscript while youre learning the engine, since whatever tutorial you’re following will probably use it. Once you know what you’re doing, you can switch to whatever.