I played it when it came out. It has a lot of really good ideas, it was just really poorly executed.
A few of the things my group didn’t like about it were the intense focus on tactical combat at the cost of all other parts of the game, the feeling of sameness that all the classes had due to the video gamey nature of how powers were defined, and that there was supposed to be this tightly integrated virtual tabletop that never materialized.
Wizards had never been any good at developing software… Not a good omen for one DND.
I played it when it came out. It has a lot of really good ideas, it was just really poorly executed.
A few of the things my group didn’t like about it were the intense focus on tactical combat at the cost of all other parts of the game, the feeling of sameness that all the classes had due to the video gamey nature of how powers were defined, and that there was supposed to be this tightly integrated virtual tabletop that never materialized.
Wizards had never been any good at developing software… Not a good omen for one DND.