This game has recently come to my attention and it seems to work fine on Linux for now. But apparently the developers have decided to switch from their current anti-cheat (Easy Anti-cheat) to Faceit in the future, which would make it impossible to play on official servers on Linux.
Am I missing something here? I was interested in buying the game, but if they are going to basically disable Linux support in the future, it seems like a bad idea.
Edit: This article is quite helpful. Apparently the developers arent entirely sure about FACEIT either. So we will have to wait and see.
Worth reaching out to them they are very responsive to the community but there are only 3 of them at current so the might just be looking to make things easy for themselves.
Might do that, fair point. Thanks!
That’s the real reason I think Linux support might fall by the wayside. Likely this anticheat was easier for them to implement with their small team.
I’d put my money on commercial factors at this early stage. If you can switch to another anti-cheat “easily”, it puts you in a better position to negotiate prices/discounts.
In a well made multiplayer FPS, much of the effective anti-cheat measures are not client-side at all, but rather netcode, server-side validation, analytics, and the game mechanics to support it. Often client-side anti-cheat is just used to mop up known exploits, maintain banlists, and offload support responsibility from the game studio.
I’m not sure if BattleBit would fit my definition of “well made” … but I’d probably still buy it if it ran on Linux. Sigh…
This is the reason why I have not bought the game.
So, in the end, it’s not very much money. I’ve spent more on games I still haven’t played - whatever my intentions. Ultimately, I don’t think the developers would turn their back on their customers. Maybe they will offer players an option to host their own servers with EAC, Faceit or nothing at all. Not an ideal solution, but better than abandoning a part of the community.