I’ll be DMing some more 5e soon and I want to take the opportunity to try some different ways of playing (I’ll post my own suggestions as comments so they can start their own discussion threads). What alternate rules have you tried that you thought worked well? They can be larger changes to the game or little QoL tweaks (though if you can respond to the suggestion with “at this point just play [different game] instead” then that’s probably more than what I’m looking for!)

  • Shiroa@kbin.social
    link
    fedilink
    arrow-up
    11
    ·
    1 year ago

    This one’s short and sweet. At level 4 PCs get the Score Improvement AND to pick a Feat. This has propagated throughout my whole group, but the original DM that started it reasoned "I think a lot of Feats are really cool, but a lot of people aren’t comfortable passing on their first Score Improvement to pick up something situational. So they get a freebie, because I want to see what uses they come up with.

    • jake_eric@lemmy.world
      link
      fedilink
      arrow-up
      7
      ·
      1 year ago

      This reminds me, I do something kinda similar. At ASI levels I give out a +1 and a feat, instead of the usual +2 or a feat. I agree that it’s more fun to let people take feats instead of feeling obligated to pick the ASI!

    • smeg@feddit.ukOP
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      I’ve seen a variant of this where everyone gets a free feat at level 1