Is it something you aim for, or is it something you completely disregard?

  • cynetri (he/any)
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    1 year ago

    I really paid attention to it when making my fallback, and it paid off with gaining an Excellent rating on PC (but a Medium on Quest because of the texture memory), but in my main with all the toggles and stuff, I basically disregarded it. I felt proud when it hit Poor for a while, but after I added my sniper prop it dropped to Very Poor and I continued to not care lol.

    My fallback has the important parts that I want to show, so I only have cool toggles and stuff for people I’m actively interacting with, who will probably enable it anyway

  • conno02@lemmy.world
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    1 year ago

    depends. if i can feasibly optimize the avatar in unity, i will. however, if the only way for me to optimize the avatar is to use blender (decimation, atlasing, having UV maps reuse texture bits, combining skinned meshes, and more) then it’s not worth the effort, because that could be a week-long process depending on how many issues i encounter.

  • tjarod11@lemmy.world
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    1 year ago

    Every time VRchat gets more strict, more people flow to ChilloutVR. That’s where all the unoptimized avatars go and it’s laggy enough to make me sick.

  • chipacabras@lemmy.world
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    1 year ago

    I think it depends on what you’re using it for. If you’re going to a big party I think a better optimized avatar is kinda respectful to the people around you (plus higher likelihood that other people will actually see you). If it’s just you and a few people hanging out though, doesn’t typically matter

  • TrixxedHeart@lemmy.world
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    5 months ago

    Avatar performance ranking for me is more of a guide/suggestion than an absolute, it’s not going to be able to account for certain things that might be more optimized than what it suggests and sometimes ends up being counter intuitive.