nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 8 months ago'Marketing's dead, and I can back this s**t up': Baldur's Gate 3 publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'www.pcgamer.comexternal-linkmessage-square37fedilinkarrow-up1290arrow-down13cross-posted to: pcgaming@lemmy.cagaming@lemmy.ml
arrow-up1287arrow-down1external-link'Marketing's dead, and I can back this s**t up': Baldur's Gate 3 publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 8 months agomessage-square37fedilinkcross-posted to: pcgaming@lemmy.cagaming@lemmy.ml
minus-squaresp3ctr4l@lemmy.ziplinkfedilinkEnglisharrow-up1arrow-down1·8 months agoNo current AAA games have this on lemmy because of late they are all one or more of: -Massively Overhyped Flop -No Lasting/Enduring Replayability -Insufferable Gacha/Microtransactions -Hugely Popular, But Basically Only Played By Rabid Children/ManChildren w/ Multiple Psychological Disorders
minus-squareandrew_bidlaw@sh.itjust.workslinkfedilinkEnglisharrow-up1·8 months agoBG3? But it’s an exclusion in many, many ways.
minus-squaresp3ctr4l@lemmy.ziplinkfedilinkEnglisharrow-up1·8 months agoYeah, it is a rare exception, though I would argue it is not really a AAA game, more AA. True, it did have a huge budget and a large staff, but AAA games have even larger budgets, even larger staffs, and often shorter development times.
No current AAA games have this on lemmy because of late they are all one or more of:
-Massively Overhyped Flop
-No Lasting/Enduring Replayability
-Insufferable Gacha/Microtransactions
-Hugely Popular, But Basically Only Played By Rabid Children/ManChildren w/ Multiple Psychological Disorders
BG3? But it’s an exclusion in many, many ways.
Yeah, it is a rare exception, though I would argue it is not really a AAA game, more AA.
True, it did have a huge budget and a large staff, but AAA games have even larger budgets, even larger staffs, and often shorter development times.