My paladin is now level 4 and has 19 strength and 15 charisma. I know it is probably better to take the ability score increase and get another +1 on the majority of rolls I’ll be making but that’s just so boring!

I’m taking Shield Master instead.

Does anyone else have this conflict?


Most people seem to be misunderstanding. I don’t mind having to make “tough choices” in general, only when the obviously correct choice is boring and the suboptimal one is the cool fun one.

  • Chad@ttrpg.network
    link
    fedilink
    English
    arrow-up
    3
    ·
    edit-2
    1 year ago

    I have grown to accept +4 as a perfectly cromulant ability modifier and only aim to pop it to +5 if there’s no feat that stands out to me so you’re not alone. Unless I am a spellcaster, then I ignore feats until I get that sweet sweet 20.