“I’m sharing changes we are making to our Bethesda teams”.
We’re all somewhat in shock by today’s news surrounding the closure of four Bethesda development studios, including the teams behind the likes of Hi-Fi RUSH and Redfall. While it’s hard to wrap your head around why Xbox would go out and buy these studios only to shut them down a few years later, Xbox’s internal email on the matter does give us some insight as to why Microsoft has made this move.
As per IGN, Xbox’s Matt Booty addressed employees about the closures today. Booty said “the changes are grounded in prioritizing high-impact titles” and that it wants to invest in “Bethesda’s portfolio of blockbuster games and beloved worlds” - hinting that basically; Microsoft wants to focus on bigger releases and stronger IP over at Bethesda. Here’s a bit more of that statement:
So they decided to buy the competition and then close it down because it wasn’t profitable enough.
Microsoft in a nutshell.
The death of creativity. Every game will be Starfield, overhyped and underconceived.
Yeah, sounds about right.