• mosiacmango@lemm.ee
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      6 months ago

      Alana Pierce has a great take on this. Her pount is that all games are a risk, but live service has a chance at infinite upside.

      Suits dont give a shit about anything but risk/reward, so live service always seems like the right choice to them, even if 99% of them bomb.

      • Cethin@lemmy.zip
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        6 months ago

        That’s the thought process, and it’s also what’s going to bring a lot of these companies down. Their shitty game isn’t going to beat the odds when all the other shitty games are also being pushed. Their chance of success and potential return figures are likely off by a large margin.

        Edit: For example, Overwatch, which has actually hit the mainstream and has a fairly large player base, I think still isn’t profitable.

          • Cethin@lemmy.zip
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            6 months ago

            Yeah, I think the first few years were profitable (excluding Overwatch League), but OW2 for sure hasn’t been. I don’t think OW1 was by the end either.

            They had no way to make more money and it was a one time purchase. The switch to OW2 sucks, and it was exploitative as fuck and full of lies, but they did need some form of continuous revenue stream. It just wasn’t the greedy way they went about it, pushing everyone away.

    • lorty@lemmy.ml
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      6 months ago

      If it costs 200 million to take a shot, maybe it isn’t great odds.

      • BigPotato@lemmy.world
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        6 months ago

        If you’ve got a market cap of three trillion and the investors expect three trillion plus one next quarter, can you afford to risk it?