• RedWeasel@lemmy.world
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    6 months ago

    Of course they did. Don’t change it after release. In the future with a game like this they should make the singleplayer side part of the base game and move the multiplayer to a free “DLC” and just not offer that “DLC” where psn isn’t available if that is going to be a thing.

    OBVIOUSLY it would be better to not have that requirement at all.

    Not sure what the hell they are thinking. Also wonder how much money was refunded. Doesn’t even get into the number of buyers they are excluding.

    • Itsamelemmy@lemmy.zip
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      6 months ago
      1. Force PSN account to play on pc.
      2. Require ps+ on pc.
      3. Profit (or hopefully get told to get fucked by gamers)
  • Patrick@lemmy.today
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    6 months ago

    I disagree, they learned not to have it, drop it, and re add it months later. What they failed to learn is the problem was also short of some cross play requirements, people on pc don’t want yet another account requirement.

  • umbrella@lemmy.ml
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    6 months ago

    they learned how not to roll out bullshit.

    they will be more subtle about it going forward and we will end up sucking it up and using it anyway.

    there is money on the table, they won’t leave it there.

  • secret300@lemmy.sdf.org
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    6 months ago

    Helldivers 2 is proof the learned nothing. You still can’t buy the game in all the countries that you can’t make a PSN account.

  • Blackmist@feddit.uk
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    6 months ago

    I think if Sony want to push this they need to…

    1. Make PSN available at least in all countries that Steam operates in.

    2. Add cross-buy so if you buy a Sony published game for PC you also get it for Playstation and vice-versa.

    • yokonzo@lemmy.world
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      6 months ago

      Does anyone know why psn isn’t available in these countries in the first place?

  • Socsa@sh.itjust.works
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    6 months ago

    Or it proves that the Helldivers devs knew they had something special and chose to sabotage Sony’s bullshit.

  • TinklesMcPoo@lemmy.world
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    6 months ago

    This may be a dumb question and I’m truly not trying to start fanboy nonsense but can anyone explain why this recent push by Sony is different than having to have an Xbox account for Halo MCC or Epic Games account for something like It Takes Two? Is it those are available in more countries? I’m on board with the hate of this type of crap and Sony deserves it but just curious why these last two releases are different than previous publishers and multi account requirements?

    • Gestrid@lemmy.ca
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      6 months ago

      It’s at least partially because these games have been available on PC in areas where PSN isn’t available. So people bought them, not knowing that, eventually, PSN would be required.

      What’s more, Sony has also removed the game from sale on PC where PSN isn’t available. So now some people can’t even buy the game on PC anymore. And people who do own the game are left with two choices: violate Sony’s own TOS to create a PSN account for a country they don’t live in (something that, ironically, some of Sony’s own support reps have supposedly suggested) or attempt to refund the game.

      It’s also worth noting that some countries actually require you to own a PlayStation console to even be able to create a PSN account. You have to create an account via the console. It’s not available on a web browser. One country in particular that I’ve heard this is an issue in is Ukraine.

      • TinklesMcPoo@lemmy.world
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        6 months ago

        Ahh, makes sense. More of an anger towards the bait and switch then. I figured this would be the most severe, especially for H2 fans who had already been playing for weeks! Additionally, seems crazy for GoT to have it considering the vast majority is single player.

        I wasn’t aware you needed a console to create a PSN account in some places, that’s nuts.

        I’m curious if Sony had properly advertised their account creation requirement much earlier on if people would’ve accepted. (At least for multiplayer games) I’m some regards, maybe it’s better they didn’t so gamers could bring this to the forefront more often with publishers in the future.

        Appreciate the response!

        • Gestrid@lemmy.ca
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          6 months ago

          I’m curious if Sony had properly advertised their account creation requirement much earlier on if people would’ve accepted.

          It’s not even that they didn’t properly advertise it. It’s that they changed the requirements completely. Here’s a before and after of one of their FAQ pages:

          • TinklesMcPoo@lemmy.world
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            6 months ago

            Ahhh, good find! Yea that’s the bait and switch then. I mean I guess I’m callous to publishers requiring accounts within their ecosystem but at least be upfront about it. That’s just dirty.

    • slembcke@lemmy.ml
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      6 months ago

      Speaking personally. I had the same reaction. I realized I could sign in using my GitHub account for MCC, which was… weird. Since it was just their normal web/auth page you could click around and do it in that tiny little webview. -_- Ridiculous, but I wasn’t going to make a new account to play a single player game. I did nearly refund it out of spite, but didn’t.

    • tty5@lemmy.world
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      6 months ago

      You can’t create a PSN account in something like 190 countries and regions, including some European Union member countries, all of Africa except one country, etc.

  • Destide@feddit.uk
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    6 months ago

    Same as every corporation keep doing x until it’s just normal and then push the next line.

  • Joanie Parker@lemmy.world
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    6 months ago

    I’ve been waiting for a steam sale to pick up ratchet… Don’t even want it anymore. I have PSN. It doesn’t require one either. But fuck em. They’ll learn one way or the other.

  • mindbleach@sh.itjust.works
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    6 months ago

    Or their goals are weirder than making customers happy.

    This isn’t like Microsoft telling whole studios to jump through their ass and bring them a whole new market, on pain of death. Sony has reasons for pushing this shit in the first place - and they’ve done the math on how much that’s worth to them, versus profits and goodwill on PC. Suffice it to say their don’t give two shits about goodwill on PC. They’d like the money, but only if it does not threaten their grip on a completely separate platform they own and control and shave for an entire third of its revenue.