In an exclusive interview with Kotaku, Larian runs through how Baldur’s Gate 3’s expansive character creator came to be

  • Computerchairgeneral@kbin.social
    link
    fedilink
    arrow-up
    5
    ·
    1 year ago

    Always great to see an in-depth character creator. Can’t wait to spend hours tweaking my character to get them just right instead of actually playing the game.

  • Bazzalicious@lemmy.world
    link
    fedilink
    arrow-up
    4
    ·
    1 year ago

    I think the main concern I have is that we’ll have all the tools to make a great looking gruff half-orc or ancient witch, but still be stuck with the option of two soft-spoken voices that sound pretty much exactly the same.

    • ax-_-xa@kbin.social
      link
      fedilink
      arrow-up
      4
      ·
      1 year ago

      There are more voices datamined and I believe I heard one of the attendees of the last Panel from Hell to say there are two further choices for voices in the full game. I have consumed so much BG3 media in the last month that I won’t be able to find that, though, so take that as a ‘maybe.’

      (Was it Wolfheart? It might have been Wolfheart…)

  • ThayWiz Gwar@lemmy.worldM
    link
    fedilink
    arrow-up
    4
    ·
    1 year ago

    I’m excited because I cant help but play an older human male wizard, and in the EA character creator the closest I could get to what I wanted, he always ended up looking just like a “typical” Jesus.

    • Hairyblue@kbin.socialOP
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      I was able to make an old human male wizard that looked a lot like me in EA. I appreciate all the different choices we have. Thank you Larian!