Dear fellow emacsers.
How can we make undo work on the scratch buffer? I’m sure it is a simple configuration issue, but I’m not getting the appropriate keyword to find the relevant documentation.
Thanks a lot in advance for your help and attention…
:) /\
By default undo does work in the scratch buffer so it is something in your configuration that is keeping this from working. As a quick way to check, try running
emacs -q
, which skips loading your configuration, and see if you have undo in the scratch buffer there; if so, it’s definitely something you have in you configuration.You can bisect your configuration to figure out how you are deactivating undo. You can do this manually or with the help of the bug-hunter package.
Hi, That’s a surprising issue, especially if the scratch buffer is the only text buffer in which the
undo
doesn’t work. Here is what I’m thinking right now:- Just to be sure, isn’t your scratch buffer in read-only ? You can toggle that with
C-x C-q
. - Is the keybinding you are using to undo set properly ? You can check it with
C-h k C-/
(for example, for checkingC-/
). - If it’s none of these, I’d try to run the
undo
function directly withM-x undo
to see if you can get some meaningful error messages.
I confirmed with both my personal config that uses
undo-tree
(great tool btw) and also in a default configuration of Emacs; both cases work fine toundo
in scratch.Hope any of that can help!
Cheers
Hello Sunoc.
- the buffer is not in
read-only
, but it always start as so. - the keybinding is ok since it works in all the rest of the buffers.
- Upon calling
undo
, emacs says “no undo information in this buffer” (searching for this didn’t seem to give relevant information except something from 2006 and then something about specific of a table-spreadsheet that I don’t use).
From this and @ouigol@beehaw.org (I will relpy after this one) it looks that it may be my configuration, since I’m using vanilla emacs with my own configuration.
Anyway, thanks a lot for your time! :)
After checking the source, it looks like this error is triggered when the
buffer-undo-list
variable is equal tot
, which means the buffer is unmodified, or at least that this variable is not modified from thescratch
buffer.There is something else in the documentation of this variable: <If the value of the variable is t, undo information is not recorded.> Maybe you can try to fix your issue by forcing the
buffer-undo-list
variable tonil
for the elisp mode, as follow:(add-hook 'elisp-mode (lambda () (setq-local buffer-undo-list nil)))
Maybe you can try to fix your issue by forcing the buffer-undo-list variable to nil for the elisp mode, as follow: (add-hook 'elisp-mode (lambda () (setq-local buffer-undo-list nil)))
I tried it but still no joy…
Looking at this issue I noticed 3 things that may help to pinpoint the origin…:
- I have 2 variables set that affect the scratch buffer in my config (without yours, that it’s the 3rd):
(setq initial-major-mode 'org-mode) (setq-default major-mode 'org-mode)
- Before this reply,
(setq-default major-mode 'org-mode)
was(setq default-major-mode 'org-mode)
. Both expressions seems indistinguishable in the resulted behavior. - The scratch buffer starts in
org-roam
mode (andread-only
mode), which is very strange, but can obviously be related and/or part of the problem. The org-roam section (my config is literate in org-mode) comes before this variables being set.
What does this info may imply?
Okay, I could reproduce your situation by evaluating
(setq initial-major-mode 'org-mode) (setq-default major-mode 'org-mode)
This setup forces the scratch buffer to be in org-mode, apparently breaking most of the available keybindings for it, including the undo.
The value for the
initial-major-mode
should be kept aslisp-interaction-mode
, if your configuration requires to set it.Otherwise I would remove both of these lines all together and see if the default behavior brings back the scratch buffer to be in the expected
lisp-interaction-mode
again. The additional hook I provided in my previous post shouldn’t be needed either.
- the buffer is not in
- Just to be sure, isn’t your scratch buffer in read-only ? You can toggle that with