For me it’s Chrono Trigger. I always want to play it. I want to show it to my children. I hope it will be regarded as a masterpiece for generations to come.
Can’t believe Nethack doesn’t top the list.
Final Fantasy Tactics Advance and Minish Cap, I rarely play things twice but those two are just so pretty and well done. I play them every few years.
I’d like to try Chrono Trigger but for some reason I just can’t get into it
Didn’t know FF:TA was an Isekai the first time I played it and that somehow added to the experience lol
Ironic that a game entirely based around time is timeless.
To me, it’s the n64 era, I think. Sm64, both Zelda games… Probably a dozen or so more that I’m forgetting, but those games will endure forever, I believe.
Metroid Prime. I don’t have a gamecube, and I so wish I did. That game got so many hours out of me and nothing has come close since.
My husband is currently trying Chrono Trigger for the first time, the music is catchy and the game is too, even though he’s currently stuck right now. We’re big video game fans sharing our passion with our little. We’ve been Mario Kart 8ing together, so fun!
Have you ever played CT? If not, you should do that.
I hope I will be able to do the same when I start a family :) best wishes to you guys
Morrowind feels like returning home, every time.
Hearing the music and the cry of a silt strider just makes me feel home
I say “You’re not what I expected. You’ve earned my trust!” several times a week, honestly.
The original Star Craft and Brood War. I grew up playing those games so they have a special place in my memories.
Good for you. Personally, I feel they aged horribly, the controls, by today’s standard, are barely usable. If a new game came out with such controls, I’d probably flat out refuse to play it.
For me, the controls are probably the only outdated thing in StarCraft, which is why it was fixed in StarCraft II. Oh and probably the very 90s soundtracks and early CGI cutscenes.
Other than that, I personally think StarCraft is one of the best games of all time. The plot, voice acting, character and unit designs are absolutely timeless. StarCraft is one of very few games that I can confidently say I’m suck at, yet still enjoy playing, with cheats if necessary.
For those who want to try StarCraft but put off by the outdated gameplay, I suggest installing StarCraft II (now free) and also installing StarCraft Mass Recall which is the remake of original StarCraft and Brood War expansion in StarCraft II engine.
I’m a fan of some even earlier RPGs… Miracle Warriors, Phantasy Star, Phantasy Star II and Ys.
Caesar III
Honestly after playing newer entries like Pharaoh and Zeus, it’s starting to show its age. But then the Augustus mod came and it feels truly timeless now.
Augustus was sent to us by gods
The best crack? OG WoW.
Skyrim, actually. It’s quite dated by today’s standards, but just recently I started another playthrough on a whim and ended up playing 20h or so even though I’ve played the game a bunch of times for several hundreds of hours throughout the years already.
Will be interesting to see if TES6 will replace Skyrim as the sort of mainstream culturally relevant icon of gaming.
After all Morrowind and Oblivion were both massively popular cornerstones of gaming in their own right in their time, but Skyrim has definitely overtaken them as fas as mainstream recognition goes.
It’d be cool if it did, and I wouldn’t be surprised if it did somewhere down the line.
Oblivion was good, but even at the time of the release the graphics, especially faces, are potato. Skyrim is probably peak graphics at release, and still beautiful even now. Gameplay is a little dumbed down, but still enjoyable for both casual and hardcore gamers. Combine that with active modding scene and continuous support from Bethesda, Skyrim ages longer than any game has right to be.
Heroes of might and magic III. I play it 25 years later and it would be great to share some time on it with my child, one she grows up.
There’s a game called Heroes Hour on steam that is like the pixel version of an expanded HoMM3, the over world and town building and unit recruiting is all almost the same, but the fights are real-time auto-battler that you can pause to cast spells or give directions to units. Really scratches the itch left by HoMM3
It is the best one, still fun. A lot of great memories playing that game
Baldur’s Gate. Probably not timeless to everyone, but will always be for me.
Also, Lords of the Realm II. Not sure why.
Agree on Lords of the Realm 2! Just something about it.
Yup, I just replayed the campaign last weekend.
If I ever make a game, it’ll be a LotR2 remake. I have some ideas I’d like to play with these take it in a completely different direction from Total War games, such as:
- play as the merchant
- play as a general in the battles, while someone else handles empire management
- play as a mercenary band
All of these could play together in MP, and each has a separate win condition.
But every time I get excited about building it, I replay the game and it scratches that itch.
Heroes of Might and Magic III.
There’s a game called Heroes Hour on steam that is like the pixel version of an expanded HoMM3, the over world and town building and unit recruiting is all almost the same, but the fights are real-time auto-battler that you can pause to cast spells or give directions to units. Really scratches the itch left by HoMM3
Oh I’m gonna check this out. I actually liked some of the newer homm games too but it was frustrating to play them because of all the bugs. The core gameplay of all of them is just so much fun for me though
If you’re going to buy HOMM3, get it from GOG. The steam version only has the base game, the GOG version has all the expansions. I’d also recommend downloading the HD Mod - it’s still being updated with new features. And there’s Horn of the Abyss - a fan-made expansion complete with new town types and some things that were started but never made it into the official expansions.
It did for me at first then I got mad at it when I felt like all the battles were so unexpected and undefined. There’s no damage, health or dmg/sec listed its just hope your mobs are more mob than those mob
It does feel like the battles are very player dependant until you hit high enough amounts of mobs. Keeping you back line protected is super important. It also does a terrible job of understanding special abilities for mobs or towns. For example there are some mobs with the special ability “immortal” where about 30 sec after they die they will rez, and each time after the chance halves. Using them as a front line with strong ranged is very powerful and can win fights the game says are impossible. Another one is the Pyre faction building, Infernal Gate. It summons units into battle for you based on how much it’s upgraded with sulphur. With just a few upgrades it becomes a practically non stop stream of free units that refreshes ever fight. As long as you keep your real units alive it’s very difficult to lose a fight after a certain point with enough upgrades.
How does it compares with Might and Magic IV?
Heroes (of Might and Magic) is a turn-based strategy game. You start with a hero and a castle, and you objective is usually to take over all the castles on the map. The computer, or other players, will be trying to do the same.
One of the craziest things, is that the game is almost 25 years old, but through the “HD Mod” it’s still getting regular updates, and there’s still annual world championships.
Thanks, I used to play might and magic iv for hours. But everyone recommends III. Just wanted to know why.
Something about 3 never clicked with me while I still play the second one all the time.
Also Chrono Cross, definitely one of the better stories Square has written.