Tixanou@lemmy.world to Lemmy Shitpost@lemmy.world · edit-25 months agoThis will be YouTube in 2025lemmy.worldimagemessage-square182fedilinkarrow-up11.45Karrow-down119file-text
arrow-up11.43Karrow-down1imageThis will be YouTube in 2025lemmy.worldTixanou@lemmy.world to Lemmy Shitpost@lemmy.world · edit-25 months agomessage-square182fedilinkfile-text
minus-squarepkmkdz@sh.itjust.workslinkfedilinkarrow-up1·edit-25 months ago(not) fun fact: In game design there exists analogical term for “making player addicted” called “dark patterns”. Mostly used by live service and mobile games
(not) fun fact: In game design there exists analogical term for “making player addicted” called “dark patterns”. Mostly used by live service and mobile games