It improved slightly with opengl but it’s still very slow to render offline maps after years.

  • Peter McDonald@sfba.social
    link
    fedilink
    arrow-up
    2
    ·
    13 days ago

    @GravitySpoiled OSMand began on Android, hence the name, and only became available on iOS much later. I recall the original iOS releases received lower reviews until quite a bit of patching was done. Strange it’s running poorly for you. Their support and forums are pretty active - have you taken this up there? Best of luck.