I know this might be a couple months old, but I didn’t know we already passed 4%.

  • Telodzrum@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    arrow-down
    1
    ·
    5 个月前

    Gamers do, the vast majority of which are mobile gamers. Followed by console gamers and then PC gaming which makes up less 15% of industry revenue.

    • dustyData@lemmy.world
      link
      fedilink
      English
      arrow-up
      9
      arrow-down
      1
      ·
      edit-2
      5 个月前

      Is less than

      Percentages are the easiest statistical figure to bullshit. Just like it happens with “Linux desktop is only 4%”. We are then talking about over a hundred million PCs. PC gaming is 15% means that PC gamers are several hundred millions of devices. Sure, it is less than mobile gaming. But less doesn’t mean irrelevant, and much less a rounding error. You don’t call a fifth of the market that expends almost a quarter of the revenue a rounding error.