Meme transcription:

Panel 1: Bilbo Baggins ponders, “After all… why should I care about the difference between int and String?

Panel 2: Bilbo Baggins is revealed to be an API developer. He continues, “JSON is always String, anyways…”

  • bitfucker@programming.dev
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    6 months ago

    Hmm, maybe I am missing the point. What exactly do you mean by handling automatic updates in place? Like, the program that requires and parses the config file is watching for changes to the config file?

    • frezik
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      6 months ago

      As an example, Klipper (for running 3d printers) can update its configuration file directly when doing certain automatic calibration processes. The z-offset for between a BLtouch bed sensor and the head, for example. If you were to save it, you might end up with something like this:

      [bltouch]
      z_offset: 3.020
      ...
      #*# <---------------------- SAVE_CONFIG ---------------------->
      #*# DO NOT EDIT THIS BLOCK OR BELOW. The contents are auto-generated.
      #*#
      [bltouch]
      z_offset: 2.950
      

      Thus overriding the value that had been set before, but now you have two entries for the same thing. (IIRC, Klipper does comment out the original value, as well.)

      What I’d want is an interface where you can modify in place without these silly save blocks. For example:

      let conf = get_config()
      conf.set( 'bltouch.z_offset', 2.950 )
      conf.add_comment_after( 'bltouch.z_offset', 'Automatically generated' )
      conf.save_config()
      

      Since we’re declaratively telling the library what to modify, it can maintain the AST of the original with whitespace and comments. Only the new value changes when it’s written out again, with a comment for that specific line.

      Binary config formats, like the Windows Registry, almost have to use an interface like this. It’s their one advantage over text file configs, but it doesn’t have to be. We’re just too lazy to bother.

      • bitfucker@programming.dev
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        6 months ago

        Ahh, then the modification must be done on the AST level not the in-memory representation since anyway you do it, you must retain the original.