I think there’s a lot of placebo involved, but it does make a difference in games with direct competition. If 2 people in CS headshot each other, even being 1ms faster can flip the outcome in some cases. I can definitely see why you’d just want as fast as possible.
Yes, but it’s not a factor at for example lan tournaments. It’s just a compounding number anyway. Ping can easily be sub 20 ms even online, then the up to 12ms (average 6ms) difference between 60 and 240hz is more significant than further ping reduction.
I think there’s a lot of placebo involved, but it does make a difference in games with direct competition. If 2 people in CS headshot each other, even being 1ms faster can flip the outcome in some cases. I can definitely see why you’d just want as fast as possible.
In multiplayer games, having a low ping is more important than refresh rate.
Yes, but it’s not a factor at for example lan tournaments. It’s just a compounding number anyway. Ping can easily be sub 20 ms even online, then the up to 12ms (average 6ms) difference between 60 and 240hz is more significant than further ping reduction.