The spongebob game wasnt so bad. It had like a login bonus but it didnt seem to be too bad But once we got into the lego star wars game the f2p bullshit started. And oh god. This game clearly designed for kids had all the f2p bullshit. Login bonuses. Gridnyness. Multiple in game currencies. The daily/weekly ect missions. The unlockables
But god the racing game was even worse. 100000 things to unlock and basically nothing is by default basically. Sooooooooooo absurdly grindy. And most harrowing of all… i swear to god… 5 seperate in game currencies.
I want to reach out and scream to him “games werent always like this maaaaan”
I consider Marvel-fication to be a form of waifu-fication so I put them under the same category but we could get to an impasse there if we both held firm.
I admit I checked out of Blizzard slop by that time but it sounds a lot like the bullshit Wish.com-version-of-Lovecraft that World of Warcraft was plagued with for a while, where every character was just a recipient of “corruption” until the knockoff-Cthulu was sort of yeeted away in a single patch, from what I hear.
what is your definition of waifu-fication then?
yeah pretty much that, villain as a pure plot device
When a character (either from the start, or over time) is designed to pander to the (usually cishet male) consumer’s gaze and push their buttons in both a titillation and wish fulfillment fantasy way. Not always directly sexually, but still in a cynically pandering way that often gets more blatant over time.
Not exactly academic rigor on my part there, I know.