- cross-posted to:
- gaming@lemmy.zip
- cross-posted to:
- gaming@lemmy.zip
While there’s nothing wrong with a game being declared complete and stopping updates, the way this went down doesn’t sit right. Evil Empire (the studio that split off from Motion Twin specifically to maintain Dead Cells) had longer-term plans and the resources to make them happen, but Motion Twin then ordered Evil Empire to stop development because they thought an actively developed Dead Cells would be a competitor to Windblown that they could preemptively kill off.
It sucks because Windblown looked cool but now I don’t want to support it.
Just play the game
I’d actually like my game to be complete and to not spend more money on the same damn game.
This is a godsend. Game’s already confusing enough as it is 😂
I get what you mean, but Dead Cells was already a completed roguelike on launch. The DLC’s add variety and additional story, but you can still get the full gameplay experience with just the base game.
It’s like saying you won’t support the Elden Ring because it has DLC.
Also, the Castlevania DLC is just fucking cool. The soundtrack for those levels alone are just -chef’s kiss-, and probably the closest we’ll get to a new 2D Castlevania 🥲
probably the closest we’ll get to a new 2D Castlevania
Check out Gestalt Steam and Cinder and Aeterna Noctis. Both are great metroidvanias, especially with the size of Aeterna Noctis’ map.
As for 2d roguelikes Ravenswatch is pretty fun so far.
As for 3d* roguelikes
Thanks for the recs! I’ve played Aeterna Noctis and enjoyed it a lot, I’ll definitely check the other two out!
Cheers!
V Rising. I mentioned this in another post on this thread. Vampire castle building survival sim ARPG that, like Dead Cells, has a Castlevania DLC.
Dead Cells shows impassible doors where DLC areas should be if you have the base game only. Full gameplay experience, my ass 😂
Yeah, it does, but what are you missing exactly? Can you not get to the final boss without the DLC? No, you can get to the boss no problem, and in fact going to DLC biomes sometimes means you can’t get to the final biome/boss. Is your playtime reduced to less chambers/run? Nope, the number of chambers and biome-bosses remain the same. Is the gameplay altered? Nope, all runes and weapons that you need to finish the game is there in the base game and unlockable.
I know, because I played the base game only until the Dead Cells Castlevania PS5 collection came out.
You’re being disingenuous in making it seem like they purposefully cut content and then added it back for $$$, when Evil Empire has been adding a lot of free updates to the base game since 2019.
if I play a game, and while I’m playing, I run into a progression dead end that makes me buy my way past it, IT ISN’T A COMPLETE GAME
I would doubt you’d hit a progression dead end in that game. you’d have to be god cracked at it and enjoy it enough to play that much and milk what’s already there, and at that point you’d probably want to buy the DLC to extend the variety and experience, because it’s that good to begin with.
I started playing this game before there was DLC. You know what? It was fucking fun.
Yes, it was fun because the DLC dead ends weren’t there.
Much much much love for Dead Cells and the people who work on it. Fantastic game with devs who love it.
Finally, I get to play it.