GameNGen can interactively simulate the classic game DOOM at over 20 frames per second on a single TPU.
Wow, it’s almost as fast as my Motorola Droid 1 at playing doom, but used 10000x the power.
What they’ve basically done is the opposite of compression. They got an LLM to take a pretty well optimized bit of code and make it a massive buggy model.
Wow, it’s almost as fast as my Motorola Droid 1 at playing doom, but used 10000x the power.
What they’ve basically done is the opposite of compression. They got an LLM to take a pretty well optimized bit of code and make it a massive buggy model.