0x0@programming.dev to Programmer Humor@programming.dev · 3 months agoStealing?programming.devimagemessage-square56fedilinkarrow-up1510arrow-down170
arrow-up1440arrow-down1imageStealing?programming.dev0x0@programming.dev to Programmer Humor@programming.dev · 3 months agomessage-square56fedilink
minus-squarecallouscomic@lemm.eelinkfedilinkEnglisharrow-up7arrow-down2·edit-23 months agoIf you buy someone’s services, then those services end at a point. You don’t own them or that service forever. That’s ridiculous. I feel this phrase that took off grossly oversimplifies the issue. The real argument is that games should be seen and treated as a good, not a service.
minus-squareSlopppyEngineer@lemmy.worldlinkfedilinkarrow-up4·3 months agoUsers expect to buy a game, a product, not a service. There are enough examples always needing to be online games where local single player stops working when sunsetting the server or just a connection issue.
minus-squareRampsquatch@sh.itjust.workslinkfedilinkarrow-up3·3 months agoGames as a service is a scam.
If you buy someone’s services, then those services end at a point. You don’t own them or that service forever. That’s ridiculous.
I feel this phrase that took off grossly oversimplifies the issue.
The real argument is that games should be seen and treated as a good, not a service.
Users expect to buy a game, a product, not a service. There are enough examples always needing to be online games where local single player stops working when sunsetting the server or just a connection issue.
Games as a service is a scam.