• Ephera@lemmy.ml
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    4
    ·
    2 months ago

    I mean, plenty indies dish out excellent gameplay. So, I rather feel like it conflicts with good graphics.
    In particular, and this is an old-man-yells-at-cloud take, I do not feel like 3D graphics do us many favors for gameplay.

    3D usually just means less overview what’s happening around you and more directions in which you can miss jumps/targets.
    Game worlds suddenly need to look realistic, with sprawling (empty) mountains, cities and whatnot, rather than just screen-after-screen of compressed gameplay levels.
    And of course, it’s also much more challenging for gamedevs to prototype in 3D, when prototyping is essential for good gameplay.

    • positiveWHAT@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 months ago

      Yup, Phasmophobia for instance is good. A bigger company could make more elaborate ghost stories, but would more likely go for micro transactions in cosmetics/items.