At this point I’m going to Ladbrokes and betting against everything Kotaku promotes. They are like Jim Cramer of the gaming industry.

  • Leg@sh.itjust.works
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    3 months ago

    Players aged 15 to 21 make up the largest group of Minecraft’s player base at 43%.

    The remaining 21% consists of players between 22 to 30 years old, and 20.59% are users aged 61 to 80.

    You might be thinking of demographics from like 10 years ago, but those kids grew up dude. Kids are not the primary demographic.

    • skulbuny@sh.itjust.works
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      3 months ago

      People need to wake up to the fact that these movies are ads to sell shit. This is an ad to sell Minecraft to a new generation in of kids. Why in the world do you think they keep rebooting movies that’s made for kids like Star Wars and Transformers? Because they sell toys to kids.

      So, why Minecraft movie? You admit the stats yourself: they need a new generation of kids to like Minecraft to sell Minecraft branded shit. They don’t even have to play the fuckin game as long as they’re paying for cheap branded clothing and plastic and skins for kids to show off to their friends what brand represents their personality the best.

    • Decoy321@lemmy.world
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      3 months ago

      I’m not disputing anything you’re saying, just trying to explain the logic of a movie production studio. If they’re trying to make a Minecraft movie, they’re going to gear it to maximize the revenue from their audience.

      If they made it a kids movie, it’s because they thought that would make them the most money. Whatever kind of movie they made, it’s for monetary reasons.

      • Shard@lemmy.world
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        3 months ago

        That’s why they’ll fail. Thats why so many movies with a great IP to back them fail. They become more interested in profits than telling a good story.

        And thats why great movies like the Lego Movie and Puss in Boots the last wish came out of left field and became huge hits. Because they focused on a great story first.