It honestly wasn’t so bad. I played about 80 hours of it, right after launch. In typical Bethesda fashion, I used a few ini tweaks and such to tailor it to my tastes. Mostly fixing the Stealth (which was horribly broken at launch) and balance changes like reducing the bullet spongyness of enemies.
Both are now patched and configurable through the built-in difficulty settings.
I enjoyed my time with it. I went in expecting a space-skyrim with typical Bethesda jank, and that’s exactly what we got.
went in expecting a space-skyrim with typical Bethesda jank, and that’s exactly what we got.
This is exactly what I’m expecting as well, so it’s fairly likely I’ll enjoy it. Wishlisted and waiting for a reasonable sale, I’m still kinda stuck in fallout: London for the foreseeable future - so not really hurting for content
It honestly wasn’t so bad. I played about 80 hours of it, right after launch. In typical Bethesda fashion, I used a few ini tweaks and such to tailor it to my tastes. Mostly fixing the Stealth (which was horribly broken at launch) and balance changes like reducing the bullet spongyness of enemies.
Both are now patched and configurable through the built-in difficulty settings.
I enjoyed my time with it. I went in expecting a space-skyrim with typical Bethesda jank, and that’s exactly what we got.
This is exactly what I’m expecting as well, so it’s fairly likely I’ll enjoy it. Wishlisted and waiting for a reasonable sale, I’m still kinda stuck in fallout: London for the foreseeable future - so not really hurting for content