I started a new DOS2 character while I was waiting for the full release of BG3, and it helped me remember how much I love CRPGs (it’s the only one I’ve played aside from BG1 when I was a kid).
The narrator was something that really stuck with me, as you didn’t always see detailed actions of your party and NPCs during dialogue, so you had to use your imagination based on the narration.
Having now started BG3 with it’s fully cutscened conversations and interactions, it really feels like an evolution. They are so well captured and acted that it makes the game feel so much more engrossing.
Is it still the case even when you play as an Origin character? It would be odd to have that character fully voiced as a companion and mute as a player
I don’t know, but it is the case when you have a party member initiate dialogue instead of the player character, so I assume so.
Yes, I’m playing as Lae’zel and she is not voiced during dialog
Sad