• SomeGuy69@lemmy.world
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    18 hours ago

    It’s too early. In 10 years Nintendo will, it’s the Nintendo rhythm.

    You don’t have to shove AI into everything but it allows for a lot of amazing and crazy things. Gameplay first and I don’t think we need AI for this, but a lot of side elements can be handled by AI. Be it sounds, dialogues, voices, randomness in monster or level design etc. In general, AI could be good with filling games with content without it being generic. It will help to elevate content past obviously identifiable “random” content. Same way an AI image doesn’t look AI if it’s well made. However, we’ll get a lot of shovelware stuff of lazy companies, no one needs those.

    • HobbitFoot @thelemmy.club
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      17 hours ago

      There is already a lot of work in generative game design that doesn’t involve AI, including a lot of procedurally generated items. There is also a lot of bad generated designs as the inputs allowed to be changed are not sufficient enough to create enough variance.

    • 1984@lemmy.today
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      17 hours ago

      I mean, look at No Man’s Sky. It’s not Ai but some algorithm creating the world and it looks really generic and the same everywhere.

      I hope using AI can make worlds like that feel actually different.

      • SomeGuy69@lemmy.world
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        15 hours ago

        Yeah that semi randomness of NMS is what I had in mind. AI could improve that a lot.