Kingdoms of Amalur: Re-Reckoning, Fatesworn DLC for PS4 played on PS5.

Played this game to 100% on PS3 originally. Was fun to play it again completely, and then get a bit more story beyond the original release with this DLC.

I have always felt this was an under-appreciated action rpg with a lot of great lore, fun characters, and varying environments.

The world and lore was created by R.A. Salvatore (fantasy writer), art sonehow directed by Todd McFarlane (Spawn creator), and originally funded by Curt Schilling (baseball player), and then at one point the IP was owned by the State of Rhode Island.

So basically you’re getting a story in and out of the game Ha Ha. It was wild to watch this over the years come back to life with a re-release.

Note: Apparently lemmy can’t handle large pics. Had to shrink it. So it gets potato quality like my previous Vita screenshots.

  • callouscomic@lemm.eeOP
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    4 hours ago

    I’ve played this game to 100% both on the original release, and this re-release.

    It’s one of my favorite action rpg’s out there. It’s not special. It never did anything new, really. It originally released around the same time as Skyrim and got forgotten. I still have always felt this game is better and more fun than people give credit for. It’s huge, has tons to do, has bright colorful biomes, goofy characters, silly stories, cool effects, and is just such a charming thing.

    Some of my love for it is that it’s just a simple fun accessible action rpg. Some is I genuinely liked the stories. Some of it I liked how cliche and cheesy it was at times. And back when it first released, some of it was just nice to see some actual color compared to Skyrim back then, which I was also playing.