These patents are absolute bullshit and should be thrown the fuck out: They have existed in countless games and both predate Pokemon. It’s absolutely insane what large corporations get away with by abusing the system because they have the resources to do so, while regular everyday people and small companies get screwed repeatedly.
Also a reminder that Bandai Namco patented mini-games on loading screens! Now no one else can do that.
When you patent general ideas, you rob people of an experience.
Might as well start patenting art styles at this point.
Just in time for SSDs to be commonplace so load times are short enough not to need them.
Most customers won’t know or care, unfortunately. People have been brainwashed into thinking that corporations have a moral right to aggressive litigation to protect their poor, fragile interests almost as if they were David and the indie studios who dare to break their totally fair patent on “having different buttons to confirm and cancel” or whatever were big bad Goliath. And many gamers, especially younger ones, who are Nintendo’s core demographic, are notoriously ready to defend their pet corporations tooth and nail against any and all criticism, almost as if they were being personally attacked.
People tend to get the wrong idea from the story of David and Goliath. That story isn’t about a small guy defeating a big guy. That’s a story about somebody bringing a gun to a knife fight. Slings absolutely kicked ass in the ancient world. Goliath never stood a chance. Besides, David has been fighting goddamned lions before that point. Meanwhile modern experts have determined that Goliath likely suffered from a host of mental and physical disabilities due to his gigantism. Like, the bible describes him as needing to be guided by attendants to the battlefield because he couldn’t see right. David had that fight in the bag from the first moment, and anyone who paid attention knew it. Modern audiences misunderstand the story because they don’t know what a powerful weapon a sling is.
Part of the problem is the failure of patent offices to do due diligence. Granted, this was exacerbated by the lack of an electronic database that tracked prior patents, public domain stuff, and things declared too general to be patented by the courts.
The project in the US to transfer old patents to digital and make them searchable is way underfunded and understaffed, and still is expected to take decades to finish.
The thing is, big companies like being able to win IP cases just by outspending their opponents, so they lobby to keep IP law byzantine and draconian, and to install judges who are either ignorant or just will side with the bigger company.
WTF?
WTF?
Inglês?, simplesmente inadmissível
Let’s see what the suit will actually be about (which patent) and then judge accordingly
No need to wait, Nintendo’s lawsuit is frivolous regardless of what patent they try to use.
https://www.gamesindustry.biz/nintendos-patents-were-designed-to-take-on-palworld
The article itself admits that it’s hinged on two “substantial what if’s”
Just be patient and wait until more information comes out.
We know it’s a patent suit though. Just because the article focuses on specific patents doesn’t mean those parents are not already ridiculous and that the lawsuit, even if it’s not based on those specific patents, is also ridiculous.
If you read the article, those “ifs” are only in reference to whether a US suit will be filed. The analysis of Nintendo’s BS patents all makes sense.