• Sabata@ani.social
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    1 month ago

    People don’t want to pay for Disneyfied corpo slop that the HR department and advertisers signed off on. A public company lacks the soul to imbue into a creative project.

    • Evotech@lemmy.world
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      1 month ago

      When you try to make literally everyone your target demographic then nobody will be your target demographic

    • sgnl
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      1 month ago

      deleted by creator

      • homicidalrobot@lemm.ee
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        1 month ago

        Not that odd. Seems like a decade and change ago it became common knowledge that market-tested, sanitized content wasn’t really resonating with “core gamers”, but we don’t even call the demographic that anymore. Not really sure how we got here

        • RubberDuck@lemmy.world
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          1 month ago

          Well, gamers includes anyone sliding their finger on a phone screen now playing Farmville and stuff…and that is a looooooot of people. So that moves the needle on the average gamer a lot towards that end. And I think there is limited overlap between the people that use it as a time suck and the people that sit down and turn on their console/pc to play a game as a hobby.

          So if the MBAs looked at statistics too much… you also get a warped idea.

          It seems that stuff that gets people most excited are the inspired games made by creative people because they had a vision for their game…

          • GiveMemes@jlai.lu
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            1 month ago

            Farmville players do not buy AAA games. We need to get this idea that mobile games and other forms of video games are connected out of our collective heads.

            • RubberDuck@lemmy.world
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              1 month ago

              I know… but plenty of writers of articles seem to use the term gamers to identify everyone that plays any game… so of you don’t identify your target audience good enough you run the risk of making something that on paper will appeal to everyone but in practice to no one.

              And also successes of iterative games like fifa run on the fact that real world changes to for example teams players are in drive sales… Because the player base is invested in the real world sport… so they want this year’s game because now the players shifted teams. But a new iteration of other games will not have that external pull.

        • sgnl
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          1 month ago

          deleted by creator

          • MotoAsh@lemmy.world
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            1 month ago

            Are you SERIOUSLY this stupid and triggered? They’ve said NOTHING about “woke” anything, and your dumb ass goes off like this is gamer gate? Fuck you. Fuck you, you illiterate moron.

            This is about how Epic, the corporarion Tim Sweeny leads, a corpo that’s a big player in the games industry, is FAILING to identify that it is quality, not budget that determines if a game sells.

            … and then you come in here saying GamerGate shit. Fuck off, you inflammatory dumbass. Seems like you need to get past Reddit culture, troll.

            • sgnl
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              1 month ago

              deleted by creator

              • MotoAsh@lemmy.world
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                1 month ago

                Yes, the guy I replied to. They need to walk to their nearest college and learn how, “reading between the lines” is NOT about applying any and all conspiracy thinking to a subject…

          • homicidalrobot@lemm.ee
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            1 month ago

            I saw your reply and regret to inform you the other folks are right, I’m no gamergater and the context isn’t even right. Woke is a descriptor that causes me to buy a game. “Core” referred to gamers that were willing to grind, basically; it was a useful demographic for describing players and I don’t really know what has replaced it.