I have a group that is very mobile and I want to start challenging them more/give the enemy caster a turn or two to get cooking. What are some good enemy frontliners? I realize I could just have the frontliners they run past just do the same thing and go after the casters, but that feels a bit chaotics and I like me a nice setpiece now and then.
I like throwing some ruffians from the GM guide at the players. Snagging strike is really strong. They fit in well with any group of bandits, robbers, criminal organization of choice or as hired thugs for a noble.