• ThrowawayOnLemmy@lemmy.world
    link
    fedilink
    arrow-up
    70
    ·
    2 months ago

    Well then I’ll be patient and pick it up on a deep discount. No skin off my back. I already went 14 years without playing it.

    • Raiderkev@lemmy.world
      link
      fedilink
      arrow-up
      4
      arrow-down
      1
      ·
      2 months ago

      It’s on switch and always on sale. I think I got it for $20. I’m sure after a bit on PC price will drop.

    • BallsandBayonets@lemmings.world
      link
      fedilink
      arrow-up
      2
      ·
      2 months ago

      Some username squatter stole my gamer tag (which is wholly unique, pronounceable in English but utterly gibberish) on Rockstar’s stupid account system, and RDR2 being a single player game I was already pissed off. Then the settings required a restart of the game to change even the littlest things, like turning on captions, except the settings would never save.

      So I got a refund and went to the high seas, got a version of the game that actually works and doesn’t require an unnecessary account login, and I’m playing in 10 minutes.

      AAA game publishers don’t even make games anymore, they just sell user data.

  • accideath@lemmy.world
    link
    fedilink
    arrow-up
    29
    arrow-down
    2
    ·
    2 months ago

    On the one hand, this is bullshit. A 14 y/o game shouldn’t cost more than its successor. On the other hand, I remember reading, the reason for RDR having never been released for pc (until now) was that the version of the RAGE engine they used was based on the one from GTA IV but severely modified with features that were originally meant for the version of the engine that would ultimately power GTA V. Those modifications apparently weren’t documented particularly well, making it unprofitably difficult to port to PC at the time. So my guess is, that the steep price isn’t just corporate greed but to some extent actually for a lot of work making sense of a 14 year old frankenstein monster of an engine and getting it to work well on modern architectures.

    • FiveMacs@lemmy.ca
      link
      fedilink
      arrow-up
      16
      arrow-down
      2
      ·
      2 months ago

      And it’s the gamers problem that rockstar is shit at documenting their own engine? It’s not like they used someone else’s engine that went out of business, it was their own code.

      Just makes me have even less faith in the near non existing faith I have in this company

      • accideath@lemmy.world
        link
        fedilink
        arrow-up
        5
        ·
        2 months ago

        It‘s the gamers’ problem that they complain but then buy it anyways for that price instead of waiting until the game is on sale. Rockstar has no reason not to charge full price, as long as some idiot pays it. All I‘m saying is, that greed isn’t the only reason for the price, if that interview I read was to be believed.

    • a1studmuffin@aussie.zone
      link
      fedilink
      arrow-up
      10
      arrow-down
      2
      ·
      2 months ago

      If they only released RDR on PS3, this explanation might make sense as the engine would be heavily optimised for PS3. But they also released on Xbox 360, which is the closest console platform to Windows in terms of architecture. It wouldn’t have been that expensive to port.

      • all-knight-party@fedia.io
        link
        fedilink
        arrow-up
        14
        ·
        2 months ago

        I think there must be a degree of truth to the spaghetti code backstory, otherwise Rockstar would’ve just ported it already and raked in the cash

        • a1studmuffin@aussie.zone
          link
          fedilink
          arrow-up
          4
          ·
          2 months ago

          The one thing that could cause serious porting pain would be the need to support high/variable frame rates. That could require a whole bunch of code to be refactored.

      • accideath@lemmy.world
        link
        fedilink
        arrow-up
        7
        ·
        2 months ago

        To windows, sure. But the 360 and PS3 have PowerPC processors while PCs and modern consoles have a very different architecture (x86). And porting to that is more effort.

    • DrSteveBrule@mander.xyz
      link
      fedilink
      arrow-up
      4
      ·
      2 months ago

      You’re right in the first half. I don’t see why anyone should pay more for inefficient work. I don’t want to go to the mechanic who drags his feet and bills me for an extra 2 hours of work that wasn’t necessary.

      • accideath@lemmy.world
        link
        fedilink
        arrow-up
        3
        ·
        2 months ago

        Oh absolutely. Anyone who wants it should wait for a sale at the very least. You‘ve waited 14 years, you can wait a few more months.

    • Nuke_the_whales@lemmy.world
      link
      fedilink
      arrow-up
      1
      arrow-down
      7
      ·
      2 months ago

      And this is exactly why I laugh when PC gamers bitch about being ignored. As a dev, why would I want to sell to an unpleasable, toxic audience that’s just gonna steal the product anyways?

        • Nuke_the_whales@lemmy.world
          link
          fedilink
          arrow-up
          1
          arrow-down
          4
          ·
          2 months ago

          Nobody is asking you to. You can just not.

          I don’t think most things at the store are worth what they cost, but I don’t steal them and justify it later

          • emeralddawn45@discuss.tchncs.de
            link
            fedilink
            arrow-up
            2
            arrow-down
            1
            ·
            2 months ago

            Except the difference between a person not buying the game and a person pirating it is literally nothing from the perspective of the company. Except actually, as many devs have found and acknowledged, people who pirate the game often actually result in increased word of mouth and publicity, and things like merch sales, not to mention many go on to buy the game later when they never would have if they hadnt pirated it first. So saying “just dont buy it” is kinda fucking dumb, because thats all theyre doing in the first place, and the only negative consequence of piracy for the company is a “potential lost sale” that never would have happebed anyway.

    • RecluseRamble@lemmy.dbzer0.com
      link
      fedilink
      arrow-up
      4
      ·
      2 months ago

      Use Noscript. It’s quite surprising how many articles can actually be read without allowing any Javascript and cookie forms won’t show up (it often is annoying though, so I cannot seriously recommend this).

  • supersquirrel@sopuli.xyz
    link
    fedilink
    arrow-up
    22
    arrow-down
    4
    ·
    2 months ago

    meh I could never get past the fact that the red dead games just have shit gunplay in my opinion, it is kind of shocking how little rockstar seems to care about putting fun rewarding gunplay into their games.

    • li10@feddit.uk
      link
      fedilink
      arrow-up
      14
      arrow-down
      5
      ·
      2 months ago

      I think the gunplay is fun, it just goes for more of a “realism” approach.

      Not saying it’s great, but it’s enjoyable and a good component in the context of how the entire game plays imo.

      It’s not supposed to be snappy, it’s made to be kinda slow and almost purposely clunky. For me that’s always made the gun fights quite tense and punishing in a good way.

      • supersquirrel@sopuli.xyz
        link
        fedilink
        arrow-up
        11
        arrow-down
        4
        ·
        2 months ago

        It isn’t that the gunplay is slow and clunky, I like all kinds of shooters from operation harsh doorstep to xonotic to cod mobile to easy red 2… I like shooters pretty much however they come, but I would barely quantify red dead as a shooter.

        To say the gunplay is weak, shallow and poorly integrated with level design is an understatement and I think is a shame because otherwise red dead 1 and 2 are phenomenal games.

        • wizardbeard@lemmy.dbzer0.com
          link
          fedilink
          arrow-up
          7
          ·
          2 months ago

          I think I get what you mean. It simply doesn’t control well outside of deadeye mode where you stop time and effectively pick your shots out in first person with a laser pointer.

          It’s classic GTA lackluster gunplay. Point your character in the general direction of the enemy, then spam the fire button until the bad guy falls down.

        • vxx@lemmy.world
          link
          fedilink
          arrow-up
          4
          ·
          edit-2
          2 months ago

          Read dead’s gunplay is actually gun play from 90’s arcade shooters, without the fun of holding a gun and stepping on a paddle to get into cover.

          • supersquirrel@sopuli.xyz
            link
            fedilink
            arrow-up
            5
            ·
            edit-2
            2 months ago

            now that you mention it though wow an arcade read dead with a light gun and paddle for cover that replayed intense missions from the game would probably work really good actually…

  • TommySoda@lemmy.world
    link
    fedilink
    arrow-up
    17
    ·
    2 months ago

    As I did with every other Rockstar game I have ever paid for, I’ll get it on sale. I’ve never really been a hardcore fan anyway. And I have such a backlog of games that by the time I’d get around to playing it, it will probably be on sale.

  • Reddit is better.@dormi.zone
    cake
    link
    fedilink
    arrow-up
    3
    arrow-down
    10
    ·
    edit-2
    2 months ago

    They were playing the long game by making Red Dead Redemption 2 so shit that everyone would come back to the first one at a raised cost.

    • Nuke_the_whales@lemmy.world
      link
      fedilink
      arrow-up
      1
      ·
      2 months ago

      Lol talk about hyperbolic idiocy.

      I have this issue with gamers who have no in between. If a game isn’t a 11/10 they call it “shit”. Like really dude? I can happily play a 7/10 game while you guys bitch and call it unplayable. But this is the first time I’ve ever heard anyone call red dead 2 shit lol. I hate to say this, but if you think rdr2 is a bad/badly made game, you’re either full of shit and a contrarian, or your taste in games is awful

      • Reddit is better.@dormi.zone
        cake
        link
        fedilink
        arrow-up
        1
        ·
        2 months ago

        No, RDR2 is shit because it runs like shit. It’s not even fucking playable, yet lots of people have somehow lowered their expectations enough to enjoy that piece of shit. GTA V runs on the same engine and it’s perfectly smooth.

        Now take your petty little insults that try to make you feel bigger and fuck right off