Why should they do that? They already have their own SNES emulator with Canoe (used for example on the SNES Classic Mini). It is much more logical to assume that they compiled Canoe to run on Windows for this exhibition.
I have and if the code is well written and prepared then such a port can be done with just a recompilation for the different platform.
Yes, often it is not that easy but the developers at Nintendo are neither dumb nor incompetent.
Why should they do that? They already have their own SNES emulator with Canoe (used for example on the SNES Classic Mini). It is much more logical to assume that they compiled Canoe to run on Windows for this exhibition.
I take it you’ve never ported an application to a different platform running on a different hardware architecture before.
I have and if the code is well written and prepared then such a port can be done with just a recompilation for the different platform. Yes, often it is not that easy but the developers at Nintendo are neither dumb nor incompetent.