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  • Jackthelad@lemmy.world
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    1 year ago

    Wow.

    Almost three years into a new console generation, but let’s port it to a 10 year-old console instead.

    • simple@lemm.ee
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      1 year ago

      Well, it does make sense. Xbox consoles already have it through backwards compatibility, porting it to PS4 means PS5 users can also play it. It seems like a straight port, not a remaster.

      • Jackthelad@lemmy.world
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        1 year ago

        Which means nothing in terms of graphics or performance improvements.

        And no doubt Rockstar/Take Two will ask a premium price for it.

        • WarmSoda@lemm.ee
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          1 year ago

          How much improvements in graphics are you asking for on a port to the Switch?

          People bitch and moan about games not being available. And then they always criticize games when they’re available. What happened to just enjoying a good game for what it is?

    • Tati@infosec.pub
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      1 year ago

      At least ps5 is backwards compatible, but disappointed it’s not on pc ;(

      • 520@kbin.social
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        1 year ago

        This could be one step towards that. A PS4 release means it’s been ported to x86 hardware (the 360 did not have x86 hardware and the X1/XSX version is basically emulation with enhancements)

  • Kovu@lemmy.world
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    1 year ago

    where pc version :( well, switch emulation is pretty good now I guess…

    • bobbysq@lemmy.world
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      1 year ago

      The Switch should run it fine, it’s about as powerful as the consoles the game originally came out on.

  • ceiling@kbin.social
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    1 year ago

    this is just embarrassing. Simple cash grab. I can’t imagine it will be better than running on Xenia or RPCS3

    • echo64@lemmy.world
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      1 year ago

      Okay, but those don’t run on ps4/5 or switch and they aren’t selling it on PC so what’s the problem?

      It’s okay for developers to re release old games on modern consoles. It’s okay.

      • 💡dim@lemmy.world
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        1 year ago

        without even a FPS boost to 60fps? For £50

        nah, thats not ok. by any stretch.

        Especially when the PS3 version was (as far as I recall) available streamed on PS+ Premium tier/PS Now

      • Scrubbles@poptalk.scrubbles.tech
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        1 year ago

        Not for full price, usually this would be a 20 dollar straight up purchase, and for games like Skyrim if you already owned a copy you’d get the upgrade for free. This is a cash grab.

        A release on a modern console worth 50 dollars would have been a remaster. See Halo MCC and Mass Effect Legendary edition there for examples of good rerelease price vs payoff

        • theragu40@lemmy.world
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          1 year ago

          Skyrim is a terrible example TBH. That game has been released and rereleased for full price over and over and over again on every platform under the sun. It barely ever even goes on sale.

    • Scrubbles@poptalk.scrubbles.tech
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      1 year ago

      Big +1 for Xenia, most people here are technical enough to get it working. RDR on Xenia (canary specifically) worked extremely well for me, had exactly 2 crashes through my whole 50ish hour playthrough.

  • 💡dim@lemmy.world
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    1 year ago

    Switch Users - This is amazing, will be able to play Red Dead Redemption on the go

    PS5 Users - a 10 year old game, with no fps boost, no graphics boost, for £50? **** Off R*

        • XLRV@lemmy.ml
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          1 year ago

          True, I just wished Rockstar didn’t treat PC gamers like second class citizens.

          • forgotaboutlaye@kbin.social
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            1 year ago

            I’ll never understand, but it must be working out for them. I can’t think of any other AAA non-first party devs that don’t release on all platforms at the same time (even if the PC version is a mess). Makes you appreciate the likes of Bethesda, Activision, etc a little more even for all the shit they pull, but makes you REALLY appreciate the Larians out there.

  • Chirp@lemmy.world
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    1 year ago

    This port is like two to three years too late. Playing AAA games from over a decade ago on the go is not as interesting as it used to be on switch.

  • 30isthenew29@lemm.ee
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    1 year ago

    Curious to see what consessions need to be made for Switch. Just get the coders from the Doom port and we’re good👌

      • 30isthenew29@lemm.ee
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        1 year ago

        Awesome! Have played it a bit on PS3 and I am interested in finishing that on my Switch.

      • 30isthenew29@lemm.ee
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        1 year ago

        Awesome! Have played it a bit on PS3 and I am interested in finishing that on my Switch.

      • Blackmist@feddit.uk
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        1 year ago

        Yeah, the hardware when handheld is about what the PS3/Xbox 360 gen could do, just with a bit more RAM.

        I wouldn’t expect 60 fps, but it should be about what the original was, even if it’s the usual Rockstar “can’t be arsed” unoptimised mess.

  • LCP@lemmy.world
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    1 year ago

    Someone shared this in a Discord server I’m in:

    Take-Two Chairman and CEO Strauss Zelnick: “…we don’t just port titles over, we actually take the time to do the very best job we can making the title different for the new release, for the new technology that we’re launching it on.https://www.videogameschronicle.com/news/rockstar-owner-discusses-remasters-strategy-says-its-not-interested-in-simple-ports/ [2021]

    I guess that memo got lost.

    They also managed to botch the GTA trilogy remaster though, so I don’t know what to think of this.

  • Katana314@lemmy.world
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    1 year ago

    Since RDR2 is a prequel, I wonder how many people out there played through 2’s story, and then just wanted to see the grim, slow turnout to the story of that gang. It IS kinda surprising it was never available on PS4 - a lot of PS360 games got “silent ports” that just never got much advertising.

    • forgotaboutlaye@kbin.social
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      1 year ago

      Apparently the PS3 version was a huge mess, which lends itself to the fact that it never made it to PS4. I do wonder though, how they went about remastering this version. Will be really interesting to see a breakdown from Digital Foundry once it’s available.

      • 520@kbin.social
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        1 year ago

        They’re probably using the 360’s codebase as the basis for these ports. This is quite common for ports of games from that generation, as it is much more difficult to port PS3 code than PC or 360 code.