Until any competing store releases a Linux client, I can’t really argue against Steam. They are a gatekeeper and almost a monopoly, but they’re also the most benevolent and pro-consumer gatekeeper that we have in the PC gaming distribution space. As long as all the competition continue to be Windows-only and, in some cases, actively work against Linux users, I don’t want Valve’s digital fiefdom to fall.
How are they a gatekeeper? Near monopoly sure. But they don’t force companies to only publish on Steam. They don’t have restrictive rules. I’m not sure what gate they are keeping.
If you reeeeally want to stretch, they do have rules about pricing things lower on other platforms. Like, you can have a sale on your website that makes it cheaper than Steam, but can’t have the base price cheaper there than on Steam. That’s about it.
You can’t sell the free generated Steam keys on other platforms lower than on Steam. You are perfectly free to sell the game on other platforms for less than Steam.
Valve is interesting. Enshitification is the standard for something like social media. Corporations are the real customer and users do creative labor to keep it valuable.
Valve flips the script. Developers struggle because they are only expected to labor. Studios don’t get the full value of their labor. They might be a huge corporation but they are a worker to valve
Until any competing store releases a Linux client, I can’t really argue against Steam. They are a gatekeeper and almost a monopoly, but they’re also the most benevolent and pro-consumer gatekeeper that we have in the PC gaming distribution space. As long as all the competition continue to be Windows-only and, in some cases, actively work against Linux users, I don’t want Valve’s digital fiefdom to fall.
How are they a gatekeeper? Near monopoly sure. But they don’t force companies to only publish on Steam. They don’t have restrictive rules. I’m not sure what gate they are keeping.
If you reeeeally want to stretch, they do have rules about pricing things lower on other platforms. Like, you can have a sale on your website that makes it cheaper than Steam, but can’t have the base price cheaper there than on Steam. That’s about it.
Disproven many times over.
You can’t sell the free generated Steam keys on other platforms lower than on Steam. You are perfectly free to sell the game on other platforms for less than Steam.
Valve is interesting. Enshitification is the standard for something like social media. Corporations are the real customer and users do creative labor to keep it valuable.
Valve flips the script. Developers struggle because they are only expected to labor. Studios don’t get the full value of their labor. They might be a huge corporation but they are a worker to valve
Just wanted to say: good work with OpenRGB!