Parsani [love/loves, comrade/them]@hexbear.net to games@hexbear.netEnglish · 1 day agoMarx would have argued with people about the definition of a roguelike/litehexbear.netimagemessage-square21fedilinkarrow-up1149arrow-down11
arrow-up1148arrow-down1imageMarx would have argued with people about the definition of a roguelike/litehexbear.netParsani [love/loves, comrade/them]@hexbear.net to games@hexbear.netEnglish · 1 day agomessage-square21fedilink
minus-squaredustcommie [none/use name]@hexbear.netlinkfedilinkEnglisharrow-up17·edit-21 day agoAnything else being called a roguelike is revisionism used to market games and ignores the fundamental contradictions between adventurers and dungeons
Anything else being called a roguelike is revisionism used to market games and ignores the fundamental contradictions between adventurers and dungeons