REPOST

Starfield is in the top 3 Bethesda games for me. I know, I’m weird, let’s not discuss it further. And even though I love the game, I can acknowledge that it has a pretty negative reputation. Some of it is deserved, a lot of it is also - i feel - is being hit by the online discourse, which isn’t exclusive to Starfield at all.

I think it doesn’t make financial sense to develop Starfield further. People don’t seem as interested, modding is mostly via paid mods, this sub is all ship screenshots. The interest isn’t there. Only time when people want to talk about Starfield is when they want, for umpteenth time, to express how disappointed they are.

This radio silence right now is, i feel, good indication. Bethesda sees it’s not worth it loud and clear. They might release one more half-assed DLC, and then I feel they’ll bow out. A shame, I would’ve liked to see this game prosper, but it just doesn’t seem to be in the stars.

permalink by Helios_Exousia

  • RangerJosey@lemmy.ml
    link
    fedilink
    English
    arrow-up
    3
    ·
    3 days ago

    It was pretty cool the first few times through the Unity.

    But it just doesn’t have the variation it should. I know asking for 10 wildly different game world states is a big ask. But they could have gotten 3 or 4 if they hadn’t made the game universe so massive. Maybe 10 systems instead of 100.

    All in all I think Starfield would have made a better novel than game.

    And the dlc while visually impressive was narratively disappointing. I was expecting more answers about the Starborn and the people who built the Temples. That’s what I wanted anyway.

    • Florencia (she/her)@lemmy.blahaj.zoneOP
      link
      fedilink
      English
      arrow-up
      4
      ·
      3 days ago

      The fumbled big time with support for mods. You’d have a hard time making enough content for just the main game, no way you’d have the resources for more content in the multiple universes.

      There should have been a mod framework from the beginning, and a developer tutorial for how to add mods into the multiple universes and Bethesda guidelines on how to make your mod match the Unity system. So characters and faces can change every Unity at a minimum.

      And settler system was also a failure. Can’t have a living outpost if people can’t just show up Fallout 4 style.

    • ahornsirup@feddit.org
      link
      fedilink
      English
      arrow-up
      3
      ·
      3 days ago

      Honestly, the entire Unity system felt… wrong. Your character spends a lot of time making friends and can potentially get married and then just decides to throw all that away? Doesn’t make sense to me. If you know the plot ahead and are willing to metagame you can set it up so that your love interest dies and you have motivation to “set things right” and go through the Unity once, but the endless NG+ cycles the game wants you to do can’t really be justified in character.