🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 4 days agoAnon conserves powerimagemessage-square84linkfedilinkarrow-up1600arrow-down110cross-posted to: fuck_ai@lemmy.world
arrow-up1590arrow-down1imageAnon conserves power🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 4 days agomessage-square84linkfedilinkcross-posted to: fuck_ai@lemmy.world
minus-squareJustas🇱🇹@sh.itjust.workslinkfedilinkarrow-up10·4 days agoI remember listening to a podcast with indy devs and they agreed that engaging player’s imagination is the best way to make sure your game succeeds. And most indy games don’t have the budget for super good graphics.
I remember listening to a podcast with indy devs and they agreed that engaging player’s imagination is the best way to make sure your game succeeds. And most indy games don’t have the budget for super good graphics.