Credits are explained to be a digital crypto currency in line with things like Bitcoin or Ethereum today. My question is where is my money stored? Is the whole thing stored in a digital wallet with Galbank, or is it in multiple wallets and I just carry around loads and loads of credsticks?

How do you pay for things in Starfield? Do creds work like debit cards where you use your card to transfer credits though some sort of device or do we somehow store these credsticks like coins? How would you know how many creds are in each stick?

My theory was that credsticks are given out by galbank for free in large amounts to represent a particular digital wallet so that ownership of the credstick means ownership of the wallet.

This for me raises questions about the credsticks you can collect during a specific main quest mission which is a spoiler.

spoiler

In the main quest mission Entangled you can collect the same credsticks from another dimension and keep them. Does this not make sense to anyone else? Honestly I was expecting to get a hail from Galbank regarding suspicion of fraud because I was able to redeem credits from the same wallet apparently twice

That’s just my thoughts on this. I haven’t looked anything up so I might have missed something obvious. Let me know what you think

  • twistedtxb@lemmy.ca
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    9 months ago

    All I know is that the universe economy is utterly broken. Not that is matters, really, but the prices are all over the place

    • charred@sh.itjust.worksOP
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      9 months ago

      Agreed. Ships are way too cheap for so few people to have one. Not being a captain in starfield would be comparable to not being able to drive a car today.

      Personally I’d like to see some changes that balance economy better for a survival mode alongside some other gameplay changes ala Fallout 4

      • rhacer@lemmy.world
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        9 months ago

        Ship depreciation is a killer. The moment you fly it off the lot it loses about 90% of it’s value!

      • the_frumious_bandersnatch@programming.dev
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        9 months ago

        Yeah. It might make sense that people living in the cities wouldn’t bother with a ship, but all of the settlers living on a moon alone would absolutely have a starship parked outside their habs given the price tags. Also would definitely have some kind of Rover to get around.

    • elbowdrop@lemmy.world
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      9 months ago

      The entire economy needs a reboot. Food is almost useless as a healing item, and niche for other players. But food costs more than, and sell for more than, resources. Resources are heavy and worth almost nothing.

      Maybe buying a ship should be a few million. Ships in space could have a self destruction mini game or something. But making ships much more rare would give the impression that the frontier is actually a ln amazing gift.

      For the love of God, I’m going to mod most of this but give the vendors more money. The trade authority should not have as much money as skyrim merchants.

      The physical scale of this game is amazing, slap a few zeros and the world will feel more Alice. Things will feel like rewards.

  • rar@discuss.online
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    9 months ago

    I also wondered about this. I guess it involves their era’s trending cryptographic standards implemented as an easy to carry local device with enough processing power. It’s 200 years in the future, so that shouldn’t be an issue.

    It also made me laugh a bit when the video Supra et Ultra showed the Vanguard volunteer getting compensated with increasing amount of credits, shown as a pile of credsticks - it’s all digital, so why bother piling up?

    I suppose some in-game explanations are possible. If such devices have a “storage limit”, then it simply becomes a math problem. Or, the UC being infatuated with regulations, they could have come up with rules like “multiples of standard fiscal unit (e.g. 1000) each stored in standard credit-storage devices are to be used as method of monetary compensation”.