My vote is monk from age of empires 2. These dudes can walk up and stare at your friend chanting for a bit, then suddenly they turn around and attack you. That’s horrifying.
Wololo
An ultralisk was the first thing that I thought of.
The Torrasque. When you first encounter them, they’re terrifying.
Then again a minute later, still very terrifying, and I just lost a shitload of zerglings to it.
That was my first thought as well but then what about a Battlecruiser or a Carrier?
Basic builder units. You commit genocide against an entire civilization but leave one of these fuckers alive and 20 minutes later you’re facing en entire army.
I’d prefer a commander from Supreme Commander. It can raise an entire military by itself, and it’s much hardier than basic builders. It’s deadly up close. Even if you somehow defeat it, your reward is a nuclear explosion.
I remember the matches where you transport drop you commander into the enemy base, so both your and their commander blow up inside their base. The hardest part was getting the game rules past the eyes of your friends while setting up the game.
In Total annihilation you could pick up the enemy commander. So you’d pick up one enemy commander and fly him over to another commander and hit ctl K.
Titan from age of mythology. That one guy can destroy your whole base.
Dark Templar from StarCraft. Just going about your business then suddenly you’re sliced in half.
A Ghost dropping a nuke is pretty scary but not much different from the real life possibility of dying from a mile you didn’t know was coming. Just not from an invisible person.
Being infested by the zerg would be pretty terrifying too. Not really a specific unit though, I don’t think. Haven’t played in quite a while.
Krogoth - Total Annihilation Core Contingency
It has extremely durable armor, capable of withstanding seven nuclear missiles. Its main weapons are the Gauss cannons mounted on either arm, its secondary weapon is an Annihilator-type laser mounted on its head and its third weapons are two Starburst rocket launchers mounted on its back that are used as effective anti-air weapons. A single Krogoth can destroy a sizable ARM base if it isn’t well defended.
An absolute beast of an RTS unit.
TA is just a gem. I like how the base game is pretty moderate unit-wise. And then they just said “fuck it” and added whatever cool shot they (probably always) wanted.
And the soundtrack kicks ass, “March unto death” being my favorite.
I always felt like the arm got the short end in the expansion. they just never got anything to parallel the krogoth.
their static artillery being shorter range also always hurt them in my vs cpu games. though the vulcan was pretty awesome of you could somehow generate enough energy to sustain its RoF.
Something in 40k universe probably. Tyranid or demon units would probably be my top choice for worst. Necrons are literal terminators too.
An engineer from C&C. They just enter any of your buildings and poof, it’s theirs now.
The freaking Deviator the Ordos had in Dune II.
It turns your units against you. Sure the ROF is low, but damn. Plus, given how the controls worked (or didn’t) back in the days, this caused utter havoc not only with the unit control but also other unit’s pathing.
Siege tanks in siege mode
It depends. AoE2 Organ Guns, in a group of at least 10, will obliterate basically everything in their path, but alone theyre not too menacing to anything other than vils.
Any Scrin unit from C&C Tiberium Wars, because that faction was overpowered.
Merkava IIIB in wargame red dragon, that or the SU-27M. nightmare fuel
The elven archer units from Lord of the Rings Battle for Middle Earth 2, with their blue arrow upgrade.
They shred absolutely fucking everything in that game from range.