• Silinde@lemmy.world
    link
    fedilink
    arrow-up
    33
    arrow-down
    1
    ·
    1 year ago

    The majority of the space on modern games is taken up by high definition audio. Those thousands of commentator lines add up to dozens of gigs alone.

    • luke@discuss.tchncs.de
      link
      fedilink
      arrow-up
      16
      arrow-down
      1
      ·
      edit-2
      1 year ago

      Idk if NBA games have a lot of cut scenes but those are sometimes the culprit; Separate rendered videos in every language that the game supports.

    • llama
      link
      fedilink
      English
      arrow-up
      14
      ·
      1 year ago

      So they’re likely not optimizing by not using Opus.