• tuckerm@supermeter.social
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    1 year ago

    Portal (1 and 2) and The Talos Principle are the only puzzle games I’ve played that not only had a story, but also managed to make the puzzle gameplay actually make sense within the story. Like, there is an in-universe explanation for why you are solving puzzles. I’m sure there are other games that do it, but those are the only ones I’ve played and they were fantastic. That’s a hard thing to pull off – how do you make a compelling narrative, complete with characters, around “moving some boxes?”

    Looking forward to playing the sequel. Also, the original is $3 on Steam right now!

    • themusicman@lemmy.world
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      1 year ago

      Have you played The Witness? Not quite as story driven, but just as cohesive and my personal favourite of the 3 (by a small margin)

      • pixel_prophet@lemm.ee
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        1 year ago

        Could not really understand the hype for it, having to do the same kind of line puzzle over and over just felt stale.

        • themusicman@lemmy.world
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          1 year ago

          If that were the full extent of the game, I’d probably agree. I can’t say much more without spoiling it

        • Ultraviolet@lemmy.world
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          1 year ago

          I don’t see how anyone can consider the sound puzzles in the jungle, the Tetris piece puzzles in the swamp and the color theory puzzles in the greenhouse the same kind of puzzle and be arguing in good faith.

        • themusicman@lemmy.world
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          1 year ago

          The game has multiple “endings”. My only advice: Don’t start a second playthrough or browse any online communities until you’ve reached the credit scroll. I wish someone had told me that before I started…

    • NekuSoul@lemmy.nekusoul.de
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      1 year ago

      Like, there is an in-universe explanation for why you are solving puzzles.

      That observation actually made me go through my library looking for more examples and, yeah, it’s surprisingly few. There’s ‘The Entropy Centre’, which also falls into the “You’re a test subject” category. Other than that there’s the Zachtronics games, where the reason for puzzle-solving is because it’s your work.

      • raydenuni@lemmy.sdf.org
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        1 year ago

        In Zachtronics Infinifactory, the setting is that aliens have kidnapped you and force you to build things for them, in return for kibble and other things humans like, such as a little league third place trophy. Always enjoyed that.

      • Hadriscus@lemm.ee
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        1 year ago

        Quantum Conundrum too ! it’s excellent, but a bit difficult. I never finished it 🤫

    • zeekaran@sopuli.xyz
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      1 year ago

      Did Antichamber have a story? I don’t remember if it did, only that I loved that game.

    • Cocodapuf@lemmy.world
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      1 year ago

      Looking forward to playing the sequel. Also, the original is $3 on Steam right now!

      Hey, thanks for the tip! I totally just gifted this to a couple of my friends.

  • SuzyQ@sh.itjust.works
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    1 year ago

    Thanks for sharing! Downloading the demo now thanks to your post. Been so excited since I saw the announcement months ago. :):):)

  • spudwart@spudwart.com
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    1 year ago

    WOOOOOOO!!!

    YEAH BABY! That’s what we’ve been waitin’ for! That’s what it’s all about!

  • RizzRustbolt@lemmy.world
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    1 year ago

    These assholes have been promising us a crate stacking game since '97.

    I’m starting to get the feeling that they aren’t going to deliver on that promise.