• DJGloegg@alien.topB
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    11 months ago

    Best based on what?

    Income for apple?

    User reviews?

    Genuine quality?

    New tech?

  • MoskiNX@alien.topB
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    11 months ago

    Shoutout to Honkai Star Rail. Never thought I could get into mobile gaming, but HSR proved me wrong. It’s quickly become my most played game the past few months. Play it more than my Xbox series x, steam deck, switch, and steam library

  • scaryjam823@alien.topB
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    1 year ago

    Anyone else remember the days of browsing the App Store, especially the free top 100? Checking to see what new apps were hitting the charts. Having pages and pages of mostly useless apps but some real memorable glorified flash games were thrown into the mix. Never having to worry about anything except how much fun will this game be compared to the other.

    Good times…good times… I haven’t browsed the App Store like that in probably a decade. I miss those days.

    • snowe99@alien.topB
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      11 months ago

      Ehhhh most of the “free top 100” still had ads

      What I feel like doesn’t exist anymore is the ability to pay like $0.99 for an app like “Jelly Car” and have it hold or collective attention for months. Phone games evolved and we didn’t know how good we had it.

      • Finite_Looper@alien.topB
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        11 months ago

        True, but I feel like back then an app with ads just had a banner at the bottom or something. Now “ads” means a full screen unskippable video every few minutes. No thanks.

        • slinkymello@alien.topB
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          11 months ago

          It’s economics my friend; I would go back to the Econ sub, but it’s trash here. You make apps, right, then you try to find ways to monetize them, cut costs, maximize profits and you end up with poor quality. I suggest you go back to r/Idontknowshitabouteconomics. Capitalism stifles creativity due to profit maximization and market dynamics.

          • cavahoos@alien.topB
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            11 months ago

            Yes, because socialism and communism have always promoted creativity, amirite?

            There’s a reason why most technological innovation and the most successful companies come from the United States, not Europe or China

    • mrnathanrd@alien.topB
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      11 months ago

      I do. Fond memories of downloading new apps and toys every day. Sadly those days are long long gone.

    • RetroGamer9@alien.topB
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      11 months ago

      I remember finding all sorts of cool, creative games since none of the big publishers were interested in the nascent App Store.

      Then some smaller publishers started porting older, well known games.

      Then big publishers started porting their older games.

      Then some really good more recent games like Grand Theft Auto and BioShock started to appear. There were still cool indie games, but little by little I noticed games were free and wanted me to buy chests and boxes of loot to keep playing.

      Then the games I liked and paid for once disappeared when iOS went 64bit and games weren’t updated. There were more games than ever, but they were either free to play or I paid for them but they were hardly updated and then an iOS update broken them.

      Then I started seeing cool games again, but I need Netflix or some other subscription service to play them.

      So now I just play games on my Switch.

    • Izenthyr@alien.topB
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      11 months ago

      iSoda, gun apps, sound buttons

      The novelty apps were the bomb back in 2010.

  • aurumae@alien.topB
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    1 year ago

    It’s a real shame they didn’t give iPhone app of the year to Flighty in the end. Alltrails looks cool but Flighty is incredibly useful, to the point that I really can’t imagine travelling without it anymore

    • mainstreetmark@alien.topB
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      11 months ago

      Maybe I need to give it a second look. I’ve been using kayak for many years. I didn’t see what flighty offered that kayak wasn’t already doing.

    • CaptainMemeO@alien.topB
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      11 months ago

      Flighty is amazing. I was at ATL when they changed the plane and gate on us due to mechanical issues. You saw the dozen people with Flighty because we all got notifications at the same time and headed to the new gate before Delta had told anyone.

    • taylrbrwr@alien.topB
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      11 months ago

      Flighty actually took full advantage of Dynamic Island, widgets, and Live Activities early on in some innovative ways. Even their design & interface followed Apple’s guidelines to the T. I get AllTrails is a little more original and fosters more community, but Flighty is the perfect example of an app done right. 10/10 implementation.

    • KingKingsons@alien.topB
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      11 months ago

      I was surprised by that as well. Alltrail just seems like another exercise app that doesn’t seem to have anything over other similar apps.

      I think Flighty looks amazing, but I wonder in what way you use it that makes it hard to imagine to travel without it.

  • real_kerim@alien.topB
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    1 year ago

    The App Store is filled with garbage. I’m looking forward to the day we can sideload an alternative Open Source app store like F-Droid.

  • BronzeEast@alien.topB
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    1 year ago

    At yoo let’s let Europe get that side loading shit approved then throw all the republicans out of the USA and we be sailing the pirate seas once and for all. GG 🏆

  • DrFloyd5@alien.topB
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    11 months ago

    What is your opinion should AllTrails earn for organizing all the data into an app with a great presentation? And providing a way to add to the data, if the user is inclined?

  • feherfarkas@alien.topB
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    1 year ago

    Guess what. Not one of them is pay-once. All are subscription-based. I guess getting 30% does skew one’s judgement…

    • Leavism@alien.topB
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      1 year ago

      Photomator has a pay once option. Too Good To Go is literally free with no IAP. That’s just from the apps that I know about from the list, not sure about any others that aren’t subscription based or offer a pay-once option.

      • feherfarkas@alien.topB
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        1 year ago

        I just scrolled through them. All had in app payments except for the Arcade one which in itself is a subscription, and the MacOS one. Maybe it’s showing me different ones than to you. :)

    • jugalator@alien.topB
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      11 months ago

      AllTrails is a funny one. It’s founded largely on the crowdsourced notes from their community. But I wouldn’t be surprised, even expect, that the developers get 70% of the cut and Apple 30%, none of which have anything to do with this main aspect of the app that is highlighted in the App Store’s “featured app” page.

    • Kevtron@alien.topB
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      11 months ago

      Not one of them is pay-once.

      The Lost in Play iPad app looks like a one-time purchase.

    • KingKingsons@alien.topB
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      11 months ago

      I wouldn’t even mind it if they were more affordable, but asking me to pay €60 for a weather app or €120 or whatever for Ynab is ridiculous. I usually only start yearly subscriptions around the start of the year, for budget reasons, but that would easily add up.

      I wouldn’t mind paying for some apps if they offered monthly subscriptions at the same price as a yearly subscription. I get that the whole point of yearly subscriptions is to lock people in, but they usually only offer a weekly trial, which isn’t enough to see if I’ll use the app enough to be worth its money.

      • A-Delonix-Regia@alien.topB
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        11 months ago

        What does the subscription weather app even do? Give you a free umbrella every time you forget yours? I don’t think there is any app worth money on mobile except for some games and professional apps.

        • Tom_Stevens617@alien.topB
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          11 months ago

          What does the subscription weather app even do?

          It funds the exorbitantly expensive costs of constantly tracking and updating weather

  • FollowingFeisty5321@alien.topB
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    1 year ago

    Lost in Play, Lies of P and Honkai Star Rail are the only non-subscription apps, and the last one has IAPs up to $100. The best apps and games on the shittiest app store.

    • overactive-bladder@alien.topB
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      11 months ago

      For anyone searching for a strong puzzle game, one time payment and no IAP, please support Loco Looper: https://www.locolooper.com/

      I am not the dev, but I wish people supported smaller studios who actually put out quality apps on mobile without riddling them with ads or subscription mechanics.

      • jaehaerys48@alien.topB
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        11 months ago

        I don’t play it because I mostly quit gacha a few years ago, but Mihoyo really are the best at making really nice looking mobile games.

        • karlzhao314@alien.topB
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          11 months ago

          They are, but they’re completely optional and you don’t need to make any purchases to progress through the entirety of the game content. Plenty of people are pure F2P players.

    • Iinzers@alien.topB
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      11 months ago

      I recommend Automatoys. Download full game and unlock entire thing with 1 iap. Its really sad seeing all the reviews dogging on it for “scamming them”… because it wasnt entirely free.

      People just expect free games now. Even if it means its grindy as fuck, with tons of ads and IAP. People just want free.

      • karlzhao314@alien.topB
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        11 months ago

        Star Rail and Genshin are both gacha games that are completely enjoyable as a pure F2P player. The main cast of characters plus a few of the easily obtainable F2P characters are more than enough to get you through all of the story and event content, and they even give you enough of a trickle of jades/primogems through free story and event quest rewards that you can pull a few 5* characters (though you obviously have to be a lot more selective on who you want to pull for than a paid player would have to be).

  • snowe99@alien.topB
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    11 months ago

    Ehhhh most of the “free top 100” still had ads

    What I feel like doesn’t exist anymore is the ability to pay like $0.99 for an app like “Jelly Car” and have it hold or collective attention for months. Phone games evolved and we didn’t know how good we had it.