Something I notice is how comic panels naturally developed the anime rule “Talking is a free action”. In JoJo, a character can fumble a ball, and explain to their teammate that they need to catch it before it hits the ground or the enemy will steal their souls.
In a comic, having a talk bubble during an action shot is very normal, and we don’t think about it too much; it only ends up twisting our view of time when motion is added in an anime adaptation.
Something I notice is how comic panels naturally developed the anime rule “Talking is a free action”. In JoJo, a character can fumble a ball, and explain to their teammate that they need to catch it before it hits the ground or the enemy will steal their souls.
In a comic, having a talk bubble during an action shot is very normal, and we don’t think about it too much; it only ends up twisting our view of time when motion is added in an anime adaptation.
Such a cool thought, thank you! I’m going to pay attention to this.