autismdragon [he/him, they/them]@hexbear.net to games@hexbear.netEnglish · 9 months agoSkipping the story in a JRPG to get to more combat is so backwards to me lmaohexbear.netimagemessage-square159fedilinkarrow-up1120arrow-down11
arrow-up1119arrow-down1imageSkipping the story in a JRPG to get to more combat is so backwards to me lmaohexbear.netautismdragon [he/him, they/them]@hexbear.net to games@hexbear.netEnglish · 9 months agomessage-square159fedilink
minus-squarejaeme@hexbear.netlinkfedilinkEnglisharrow-up18·9 months agoFallout 1 and Fallout 2 broke that rule for me at least. The talking heads were the greatest thing known to gaming.
minus-squareSorosFootSoldier [he/him, they/them]@hexbear.netlinkfedilinkEnglisharrow-up13·9 months agoYeah Fallout is peak CRPG story telling, but there’s a lot of stinkers too.
Fallout 1 and Fallout 2 broke that rule for me at least. The talking heads were the greatest thing known to gaming.
Yeah Fallout is peak CRPG story telling, but there’s a lot of stinkers too.