I kinda wonder if it’d be possible to actually record data on the operations used, and then incrementally use that to inform future loading bars. I guess it’d have trouble if future runs are going to execute on different hardware, but at least on consoles, it could use some sort of learning algorithm to say “30 seconds of 40 finished”.
To be fair, I just now realized there’s issues like disk fragmentation if someone is on a PS4/XB1…
I kinda wonder if it’d be possible to actually record data on the operations used, and then incrementally use that to inform future loading bars. I guess it’d have trouble if future runs are going to execute on different hardware, but at least on consoles, it could use some sort of learning algorithm to say “30 seconds of 40 finished”.
To be fair, I just now realized there’s issues like disk fragmentation if someone is on a PS4/XB1…