AlexanderTheGreat@lemmy.worldM to Xbox@lemmy.worldEnglish · 1 year agoDaedalic is ending all internal development, after disastrous LoTR: Gollum release | VGCwww.videogameschronicle.comexternal-linkmessage-square4fedilinkarrow-up114arrow-down10file-text
arrow-up114arrow-down1external-linkDaedalic is ending all internal development, after disastrous LoTR: Gollum release | VGCwww.videogameschronicle.comAlexanderTheGreat@lemmy.worldM to Xbox@lemmy.worldEnglish · 1 year agomessage-square4fedilinkfile-text
minus-squareAlexanderTheGreat@lemmy.worldOPMlinkfedilinkEnglisharrow-up1·1 year agoFrom what I’ve seen of the studio they mostly did 2D platformers before so that may have contributed to the failure. Lack of experience.
From what I’ve seen of the studio they mostly did 2D platformers before so that may have contributed to the failure. Lack of experience.