My clan finally got around to doing a catalyst run for Touch of Malice, and even though the weapon itself is very niche, we had a blast figuring out the puzzle, repeatedly dunking on the final statue, and being rewarded with the catalyst. I’m actually motivated to use the gun now and finish the catalyst, while other catalysts that I received as random drops I often leave unfinished if I’m not interested in using the weapon.

I wish more exotic weapons had creative catalyst drops - small puzzles or short but challenging quests. Obviously it isn’t feasible to have this for all weapons, but I’m curious what others think.

If Bungie had the bandwidth for it, would you like to have challenges like we get for the the raid exotic catalysts, for all catalysts? Or do you prefer a quick and simple drop from a few rounds of a playlist activity that you were running regardless? Or something else entirely?

  • Chozo@kbin.social
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    1 year ago

    I’d love it if we had more creative catalysts, but I think it’s more important for the new exotics to actually be useful, first. Touch of Malice is a really dope weapon, but its use-case is pretty specific. It’s outclassed by a lot of other more useful weapons in that slot, which makes me hesitant to even want to make a build with it in the first place. I feel like several of the recent exotics we’ve gotten have just been too low-tier to really care about all too much; Vexcalibur comes to mind as another really awesome exotic that has no real use-case scenario that makes me want to actually equip it.

  • Errant@kbin.social
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    1 year ago

    Think a mix of things is ideal. I like the specific stuff for raid weapons. Adds some flavor to the process and makes it feel more special. Can be a pain to find a group willing to do the extra stuff during a run though, so a bit of a tradeoff there but worth what the game gets out of it IMO.